Gaming

Gamers and gaming

Bioshock Infinite

Social Commentary in Games: Bioshock Infinite

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[Warning: This article discusses the video game Bioshock Infinite and contains spoilers.] Video games, like science fiction are bounded only by the creator’s imagination. They both provide alternate realities that can provide a culture or world, as a canvas, to make social commentary. In the 1960’s, Gene Roddenberry’s original Star Trek series had scripts that […]

HSM Article: Reboot of Lara Croft

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It seems that game developers have a difficulty in creating believable women characters. However, Rhianna Pratchett, writer of the new Tomb Raider, has done an excellent job at bringing to life a realistic character. Here are my thoughts about the second reboot of Lara Croft. Reboot of Lara Croft The revamp of Tomb Raider is […]

HSM Article: Realistic Experiences, Not Reality

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Virtual worlds and games are creating increasingly more realistic environments. How much do we want them to match the real world? Realistic Experiences, Not Reality There is a distinction between making a game realistic, as opposed to a mirror of reality. One encompasses more possibilities while another limits its scope to what reality may allow. […]

Portal 2: A Doorway to Puzzle Solving

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In this article for HomeStation Magazine, I write about the video game Portal 2. It is a very unique game. It is a real-space problem solving game. Portal 2: A Doorway to Puzzle Solving Portal 2. It’s been with us for a while now. So let’s take a look back and see how it holds […]

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